Tír na nÓg

Tír na nÓg
Irish mythology location
Type Otherworld
Notable characters Oisín, Tuatha Dé Danann

Tír na nÓg ([tʲiːɾˠ n̪ˠə ˈn̪ˠoːɡ]; Old Irish: Tír inna n-Óc "Land of the Young")[1] is the most popular of the Otherworlds in Irish mythology. It is perhaps best known from the story of Oisín, one of the few mortals who lived there, who was said to have been brought there by Niamh of the Golden Hair (Niamh Chinn Óir). It was where the Tuatha Dé Danann settled when they left Ireland's surface, and was visited by some of Ireland's greatest heroes. Tír na nÓg is similar to other mythical Irish lands such as Mag Mell and Ablach.

Tír na nÓg was considered a place beyond the edges of the map, located on an island far to the west. It could be reached by either an arduous voyage or an invitation from one of its fairy residents. The isle was visited by various Irish heroes and monks in the echtrae (Adventure) and immram (Voyage) tales popular during the Middle Ages. Contrary to popular assumption, Tír na nÓg was not an afterlife for deceased heroes, but rather a sort of an earthly paradise populated by supernatural beings, which a few sailors and adventurers have been fortunate enough to happen upon during their journeys. This otherworld was a place where sickness and death do not exist. It was a place of eternal youth and beauty. Here, music, strength, life, and all pleasurable pursuits came together in a single place. Here happiness lasted forever; no one wanted for food or drink. It is roughly similar to the Greek Elysium, or the Valhalla of the Norse, though with notable, distinct and important differences.

Tír na nÓg plays a major role in the tale of Oisín and Niamh.[2] To get to Tír na nÓg an adventurer needed a guide; in Oisín's case, Niamh plays the role. They travel together on a magical horse, able to gallop on water, to the Blessed Realm and the hero spends some time there. Eventually homesickness sets in and Oisín wants to return to his native land. He is devastated to learn three hundred years have passed in Ireland since he had been with Niamh, though it seemed to him only one. He goes home on Niamh's magical horse, but she warns him that if he lets his feet touch the ground, he will be barred from Tír na nÓg forever; however, the truth is that the weight of all those years would descend upon him in a moment, and he would wither with age and die. While Oisín is searching for his family, the Fianna, he helps three hundred men,move a stone, by lifting and throwing it in one hand and in the process falls from the horse and ages in an instant. It is suggested that Oisín fell from his horse in the area of Elphin, County Roscommon. This story bears a striking similarity to many other tales, including the Japanese tale of Urashima Tarō, though any actual connection between any of these tales is doubtful.

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References

  1. ^ James MacKillop (1998). A dictionary of Celtic mythology Oxford University Press.
  2. ^ T.A. Rolleston (1990). Celtic Myths and Legends Courier Dover Publications.

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